Narcotics: Used by prisoners who are bored or uncomfortable, or dealing with addiction.
Contraband found architect by guards is still dropped on the floor, but will now auto-vanish after 10 seconds.They also incorrectly detect something a small percentage of the time, resulting in unnecessary searches.Changed the way Guards follow patrols, so they should alpha no longer clump together.Fixed: Sometimes garbage would never be collected.High demand means many prisoners want this item.Searching powers edit, you can now order a search of a prisoner full or his entire cell, from prison his Rap Sheet.Medicines from the medical wards, knifes from the kitchen, even booze prison and cigs from the administrators office.Current status effects: Suppressed: Prisoners locked in Solitary Confinement will become suppressed and compliant full due to their harsh treatment.You can select any recently found item to see a trail of where it was stolen from, where it was hidden etc.Processor:Intel Core2 Duo.4Ghz or Higher / AMD 3Ghz or Higher.It also handily tells you which full categories alpha each item falls into. Workshops used to be a source of near unlimited funds - now they are also a source of hammers, screwdrivers, and electric drills.
Other, prisoners due for prison release within the next six hours are now listed on your todo list.
There is a new emergency button on the toolbar: Shakedown, which searches every cell and prisoner in your jail.
You wont see it until its too late and there are bodies on the floor.
Prisoners who want something they can't get will steal an item with high market value instead, so they can trade for it later.
Luxuries: Items that make prison life a bit more bearable, such as mobile phones, alcohol etc.
Fixed: Callout units will now show their alpha assigned route even when off screen.
The are four categories of contraband, but many different variants within each category: - Weapons are a commonly book stolen item, especially in dangerous prisons where fights are common.There is a new, contraband overlay in the main toolbar, unlocked by the Chief in Bureaucracy.Prisoners carrying metal items will avoid Metal Detectors as best book they can.You might search an inmate at studio Yard time and find nothing, but he could have a whole armoury waiting for him back in his cell.This month we took a huge step fowards in one of the biggest remaining areas of the game - contraband.This screen also shows the supply of these items, representing keygen how many of those items are owned by the prisoners.Note: Prisoners currently only make use of Weapons, but they will still steal the other types of contraband.Fixed: The time buttons on the clock will now highlight the currently selected speed correct.Everything is up for grabs for your light fingered inmates, and those nice visiting relatives can now smuggle in virtually anything for their keygen loved ones.Note: Searching prisoners really pisses them soldiers off, raising the danger level of your prison.Contraband Supply and Demand, you can see the market demand for any item in the new Contraband Report.
Steal weapons and tools from the workshop, drugs.
Contraband overlay, there is a new Contraband overlay in the main toolbar, unlocked by the Chief in Bureaucracy Shows all potential sources of contraband within your prison, and also all recently found contraband You prison architect alpha 12 full can select any recently found item to see a trail.